A gaggle of geeks

Time to lighten things up a bit, I think. While attending the AutoCAD 2010 product launch in San Francisco on 5 February 2009, I conducted a series of micro-interviews with a collection of AutoCAD bloggers and Autodesk employees. One geek asks 14 other geeks if they are geeks; nothing too serious here. I hope Shaan enjoys my tabloid journalist editing job right at the end. YouTube link. Thanks to all the interviewees: Heidi Hewett, Autodesk blogger Lynn Allen, Autodesk blogger Melanie Perry, blogger Robin Capper, blogger Brian Benton, blogger Todd Shackelford, blogger Jon Page, Autodesk person Matt Stein, Autodesk person …

Matt Stein’s Blog and Microsoft’s Mojave Marketing

Thanks to Shaan Hurley for revealing to the wider world the existence of Ribbon Man Matt Stein’s blog. I’m not sure it’s appropriate for a blogging n00b like myself to welcome somebody with a blog four years older than his own, but I’m going to do it anyway. Welcome, Matt (no pun intended). Some of Matt’s blog posts (particularly the early ones) make for, er, interesting reading, so don’t click if you’re easily offended. Please bear in mind that this is a personal blog, not an Autodesk one. Matt and I generally get on fine, but we have had some …

The Ribbon Man interview – fluff?

Looking at the comments, it seems not everyone is happy with the Matt Stein interview. If so, I’m sorry you feel that way about the piece. In my own defence, I would point out the following: I like to think my work at Cadalyst represents a balanced viewpoint. I pride myself on being fair. Whether Autodesk deserves praise or criticism for something, I provide it. But an interview isn’t really the place to do that. An interview is supposed to be an opportunity for the interviewee to say things, not a platform for the interviewer’s opinions. My job as an …

The Ribbon Man interview – part 2

The second and final part of my interview of Matt Stein has now been published on the Cadalyst site. There were some other questions I would have liked Matt to answer, but some unfortunate logistical problems prevented that from happening. Never mind, I guess it ended up plenty long enough anyway!