Tag Archives: Graveyard

Cloudy and/or subscription CAD still adds vulnerabilities

Remember when I skewered the myth of CAD on the Cloud being available anytime, anywhere? Back then, I pointed out that Autodesk’s infinitely powerful cloud services had managed a grand total of 2 problem-free fortnights out of the preceding 25.

But maybe Autodesk just had a bad year or something. How are things in 2017? Thanks to Autodesk’s health check site with its History option, I can see that so far this year, the grand total of 14-day pages that show no problems is…

Zero.

That’s right, there have been no clean 100%-uptime fortnights at all this year. None. Most of the pages show multiple failures in multiple products. To be fair, the number of problems shown on each page is rather lower than this extreme example from 2016:
 

Even when there are no technical problems preventing the use of cloud or subscription software, there is always the possibility that it will simply go away. For example, NVIDIA has announced End of Life for its formerly Autodesk-integrated, once-best-thing-ever Mental Ray renderer. As of today, you can’t buy a subscription to Mental Ray standalone or the plug-ins for Autodesk products 3DS Max and Maya. As of today, the NVIDIA site still states apparently unironically that Mental Ray…

…remains the rendering solution you’ve come to count on within Autodesk Maya and Autodesk 3ds Max

Maybe you shouldn’t count on it too much.

Rendering, with its potential for massively parallel remote processing on multiple other people’s computers, is a relatively attractive cloudy CAD-related function. But if that function becomes temporarily or permanently unavailable, that can make life a little difficult.

Aren’t standalone perpetual licenses a thing of beauty?

The cull continues – yet more Autodesk products are bumped off

While you’re enjoying yourselves at Autodesk University (not that there’s anything wrong with that), spare a thought for a few products that didn’t make it through the year. Their unfortunate ends are unlikely to be announced at AU with flashy videos and gung-ho words, but should still not go unnoticed.

More than just a few products, actually. Autodesk killing off its wares is not new, but 2017 is surely the year where the scythe has been wielded with most gusto. I’ve updated the Autodesk Graveyard again to include a few more ex-products. Thanks to JM and others who have pointed out products that have ceased to be.

While you’re getting excited about subscribing to the latest and greatest new thing, bear in mind that each of the 91 items on the list of demised Autodesk products was once similarly a latest and greatest thing. Also bear in mind that if you’re relying on software that’s cloud-based and/or subscription-only, if the vendor loses interest you could be up a creek without a paddle. You may have to deal with the consequences sooner than you might hope. For example, browser-based renderer Lagoa has been ignoreware since being acquired in 2014 (sound familiar?):

It was only a matter of time, and Lagoa had its pending ending announced on 2 November 2017. It will be put out of its misery on 22 December 2017. That’s not very long for customers to make adjustments.

A reminder: what’s listed on the Autodesk Graveyard is probably incomplete and may not be 100% accurate. Additions and corrections can be made by letting me know in the comments on the post Autodesk products are falling like parrots. If you could provide references that show the birth and death dates of the products you know about, that would be ideal, but all feedback is welcome.

Yet more Autodesk software falls off the perch

Just when I thought I was having a nice vacation from tending the Autodesk Graveyard (see also Autodesk products are falling like parrots), another bunch of former best-thing-ever products have bitten the dust.

This time, it’s Autodesk’s Gameware middleware products that have been read the Last Rites. Scaleform, Beast, HumanIK and Navigation can no longer be purchased or maintained. If you used these products, support will cease as soon as your existing maintenance agreement expires. More details on cgchannel.com.

That leaves Stingray as the only surviving middleware product (for now). That’s probably only still alive because Autodesk wants the halo effect associated with currently-fashionable-again Virtual Reality. But how long that remains enough for survival is anybody’s guess.

My brief experience with Stingray at an Autodesk event left me with the impression that it’s a fair way short of being a finished product. I have been much more impressed with Autodesk’s competition in this area. Autodesk’s currently in Product Grim Reaper mode, which is understandable given Autodesk’s ridiculously large product portfolio. However, that does mean that potential Stingray users should be very wary of investing time and resources in a bleeding-edge product that might not be around for long.

Anybody care to have a guess at which Autodesk product(s) will be killed off next?

Image of war graves by Arne Hückelheim.
No disrespect intended to those who paid the ultimate sacrifice. Lest we forget.

Autodesk products are falling like parrots

Autodesk is killing off products at such a rate I can’t keep up with it all. The latest ones to fall off the perch and join the choir invisible are Structural Detailing and Advance Concrete.

I think. As I said, I can’t keep up.

Despite the recent departures, Autodesk still has way too many products and it’s inevitable that the cull of Carl’s acquisitions and creations will continue. It’s just too bad if you’re one of the people using a product that Autodesk feels isn’t profitable and/or exciting enough, you’ll just have to learn to live without it.

Although 2017 has been particularly brutal for End Of Life experiences, Autodesk killing off products is of course nothing new. Autodesk is even named after a dead product (well, stillborn).

Trace back through Autodesk’s history and you’ll see a long and bloody trail of product corpses and wailing orphans. Maybe you’re one of those orphans. Tell us all about your experiences if you think it might be cathartic. Were you looked after?

What sort of product does Autodesk kill off? Let’s narrow it down.

Autodesk kills new products, old products, cloud products, desktop products, mobile products, free products, paid products, full products, add-on products, large products, small products, products that were bought just to kill off for anti-competitive reasons, products that have been ignored to death, and products that Autodesk hyped to the heavens as the best thing ever and if you didn’t get on board you’d be left behind with all the other Luddites and look silly and old-fashioned as your competitors strode off arm-in-arm with Autodesk into a wonderful bright future.

You name it, Autodesk has killed it. It would seem that almost nothing is safe.

To give you some idea what I mean, I’ve resurrected my Autodesk Graveyard page. I tried this a few years ago but it was too big a job to create and maintain it so I killed it (ironically enough). Thanks to Edwin Prakaso on Twitter for inspiring me to have another go at it, with a bit less detail this time so hopefully it’s manageable.

Image of war graves by Arne Hückelheim.
No disrespect intended to those who gave the ultimate sacrifice. Lest we forget.

The Autodesk Graveyard is by no means complete and what’s there may not be 100% accurate. Additions and corrections can be made by letting me know in the comments on this post. If you could provide references that show the birth and death dates of the products you know about, that would be ideal, but all feedback is welcome.